Kingdom Hearts III Image

Generally favorable reviews - based on 77 Critics What's this?

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Generally favorable reviews- based on 1149 Ratings

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  • Summary: KINGDOM HEARTS III tells the story of the power of friendship and light vs. darkness as Sora and his friends embark on a perilous adventure. Set in a vast array of Disney and Pixar worlds, KINGDOM HEARTS follows the journey of Sora, an unknowing heir to a spectacular power. Sora is joined byKINGDOM HEARTS III tells the story of the power of friendship and light vs. darkness as Sora and his friends embark on a perilous adventure. Set in a vast array of Disney and Pixar worlds, KINGDOM HEARTS follows the journey of Sora, an unknowing heir to a spectacular power. Sora is joined by Donald Duck and Goofy to stop an evil force known as the Heartless from invading and overtaking the universe. Sora, Donald, and Goofy unite with iconic Disney-Pixar characters old and new to overcome tremendous challenges and persevere against the darkness threatening their worlds. [Square Enix] Expand
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  • Developer: Square Enix
  • Genre(s): Action RPG, Action Adventure, Fantasy, Role-Playing, Action RPG
  • # of players: No Online Multiplayer
  • Cheats: On GameFAQs
  • Rating: E10+
  • More Details and Credits »


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Kingdom Hearts III - 'Final Battle' Official Trailer
Score distribution:
  1. Positive: 72 out of 77
  2. Negative: 1 out of 77
  1. 100
    The developer has refined and perfected the combat. It kept its silliness in tact. It kept in the darker themes and deep moments of self-reflection that we all need every once in awhile. It’s, quite frankly, the best Kingdom Hearts game Square Enix has ever created.
  2. Jan 29, 2019
    Kingdom Hearts III is exactly the sequel it should be. Despite the absurdly long production time, it manages to hit all the right notes and feel like a satisfying and enjoyable conclusion to Square Enix's most confusing story. It's charming, it's funny, it's emotional, and it's a boatload of fun to play. It has its flaws, including a low difficulty level and a borderline incoherent story, but they're not enough to detract from the enjoyment of Sora's big adventure with Donald and Goofy.
  3. Feb 19, 2019
    Each of the Disney worlds completely captures the magic of the movies, plucking the heartstrings and embracing the nostalgia. This is exactly what fans of the series wanted and, best of all, somehow, someway, all the crazy plot threads are dragged together, kicking and screaming, into an utterly satisfying conclusion. The prospect of Kingdom Hearts III being the end of the road is a sad one. Sora's tale may be over, but there are so many other Disney worlds left to explore. The world needs a Moana level with Mau'i helping to take on a huge Tamatoa boss. Wreck it Ralph deserved its own levels, as did The Incredibles, and so many more. Here's hoping, one day, Kingdom Hearts will return.
  4. Jan 24, 2019
    I thoroughly enjoyed Square Enix’s evolution of Kingdom Hearts’ gameplay and fidelity to Disney’s beloved animated movies. While the storytelling could use some punching up, Square has done a fantastic job of capturing the spirit of these worlds while giving us a massive toolbox for battles and exploration. Even as I watched the dust settle on the story I wanted to jump right back in to collect everything. But to see all of the events of the Kingdom Hearts games so far culminate is, frankly, weird. Having been given so much time to ruminate, its specific resolutions aren’t all that surprising, but only a marginal impact is lost as a result. I still loved seeing so many characters from throughout this series interact in new ways and rekindle old bonds. It’s nice to see that, even so long after the very first game, Kingdom Hearts 3 is so full of heart.
  5. Playstation Official Magazine UK
    Feb 12, 2019
    It looks spectacular and captures the magic of Disney across its many varied worlds. Despite some grindy moments, and an Uncanny Johnny Depp, that charm can’t fail to raise a broad smile. [Issue#159, p.80]
  6. Feb 4, 2019
    Kingdom Hearts III had a lot to say, a lot to show. It is an incredible journey across many Disney worlds, set up on various gameplay mechanics. But fighting is quickly redundant and its writing loses itself into lazy dialogues.
  7. Feb 1, 2019
    Kingdom Hearts III is overflowing with heart, and mostly unconcerned with the head; as such, it’s in dire want of wickedness.

See all 85 Critic Reviews

Score distribution:
  1. Negative: 37 out of 306
  1. Jan 29, 2019
    This game is a huge fan service to longtime KH fans. From inside story quips to songs, it keeps giving!
  2. Feb 13, 2019
    Awesome game with fun gameplay, great graphics and music, pretty-looking worlds and likeable characters.
  3. Jan 29, 2019
    It may have taken a long time for this game to come, but it was totally worth the wait. I features all the things that made the franchiseIt may have taken a long time for this game to come, but it was totally worth the wait. I features all the things that made the franchise great in the first place, and has better combat, more worlds to explore, and much more content. Definitely a must play. Expand
  4. Feb 13, 2019
    I just recently got into the Kingdom Hearts series and what a journey it has been. I bought the all-in-one collection in 2018 and playedI just recently got into the Kingdom Hearts series and what a journey it has been. I bought the all-in-one collection in 2018 and played through each game and watched all the movies, and I have to say that it was one of the greatest gaming experiences of my life. I fell in love with the characters (especially Axel/Lea), worlds and of course the gameplay. And the conclusion is finally here (for this arc anyway). For some the wait has been extremely long and I can't even imagine what the long time fans of the series are feeling right now.

    Kingdom hearts 3 blew my mind away. First of all the graphics are mind blowing in some parts of the game. The Caribbean world for example looked absolutely beautiful. The character models were a bit iffy in some parts but overall it's a very gorgeous game.

    The first half of the story felt a little out of place for me. The Disney worlds were for the most part great, but the overall Kingdom Hearts plot didn't progress almost at all during them. The stories in each of the worlds was basically just a collection of the biggest scenes in the movies and I would have enjoyed an original story in them instead. On the other hand the story in the other half of the game was everything I had hoped it would be. We got a satisfying end to the Xehanort storyline and I was left satisfied. And at the end of the game I was an emotional wreck. The second half of the game had so many emotional scenes in it that I was surprised I still had tears left in me at the end. The end did also setup the future of the series and I'm happy the franchise isn't going to end here.

    The gameplay for me felt a bit too easy. In the past games I usually played on the easiest difficulty since I wasn't really looking for a challenge and just wanted to enjoy the story, but damn those games were still hard. I got stuck on the last bosses of those games for days (could be that I just suck though). The Disney rides in the game I didn't enjoy at all. They were just so uninteractive and op that I just chose not to use them once I had tried them a couple of times. Hopefully they add a critical mode in the future and tweak the gameplay somehow so that the hardcore fans can get a challenging experience.

    Overall the game is well worth your time especially if you're a long time fan. This definitely isn't for those who have not played the past games and if you're only looking for a challenge in the combat and are not interested in the story, this isn't for you either. Even though I just recently got into the series I will forever cherish these games in my heart because they truly are something special.
  5. Feb 5, 2019
    This review contains spoilers, click expand to view. As a long time fan of this series, I have to admit it and say this is not one of my favourites in the franchise. In saying that, I really enjoyed the story and the progression. The combat feels incredible and the story hit me right in the feels. Basically up until the nearing end of the game I was having the time of my life.
    Something shifted towards the end. It just seemed to go downhill from this point on a gameplay perspective. For a starters, the boss fight itself just felt very uninspired and lazy. The landscape shifts were clever, but they were nothing much more than cosmetic changes to the fight and served as a slight distraction. That isn't even the biggest disappointment for me.
    The things that upset me the most were:
    A) noticing that so many worlds could have either been added or simply made bigger. Twilight Town is so tiny and has practically nothing in it after the main story, no Traverse Town at all and 100 Acre Wood is literally ONE area with 3 mini games.
    B) There are barely any optional Ultra Bosses. To my understanding, theres only the dark inferno and the gummi ship boss.
    C) No critical mode and Proud mode was quite easy. I'm not exaggerating here, I beat the entire game at level 38 :
    D) My final and biggest complaint, boring end game. Most of the time, I was exploring these worlds knowing what I had to do, but with no drive to do them. I literally said to myself "I don't know if I want to do this". Unless you are going towards the ultima weapon and trying to platinum the game, there is basically no incentive or reason to do all the things that are optional. Compare it to KH1 & 2, everything you did gave you a sense of satisfaction and reward towards the next thing. Here, you tediously grind the same things in massive worlds and try looking for treasures which take far too long than they should. There is certainly stuff to do, but I dont think they are fun. The battle gates are decent and challenging, but thats the best you're going to get from my experience. Its just a shame and plenty of missed opportunities. Its as if so many things were scraped in development.

    Ok enough of the negativity. With all those things out of the way, I can still recommend this game to anybody whether you're new to the series or a long time fan like myself. Just like any other KH game, the core gameplay is fun as hell and always will be. Combat is great (apart from the situation command stacking), the emotions kick in hard, the music makes every battle feel so epic, the story telling while complicated is also very well written and heart felt. I think it started and ended nicely for the Xehanort Saga and I was extremely satisfied with the game progression.

    In a nutshell, buy this game. It is worth your time and it is worth your money.
    So much love has been crafted into the game and I'm sure there will be things you really like. Just don't get your hopes up on the end game. There's not much going for it there which is very sad to say.
  6. Feb 4, 2019
    (A lengthy-yet-hopefully-illuminating review)

    Okay, I'm going to start with this, however much it pains me to say it: Kingdom Hearts 3 is
    (A lengthy-yet-hopefully-illuminating review)

    Okay, I'm going to start with this, however much it pains me to say it: Kingdom Hearts 3 is simply 'okay.' Unfortunately though, it falls short in multiple crucial dimensions that could have elevated it into a more comprehensive, satisfying, and structured game. I'll explain:

    I, too, was eagerly waiting the thirteen years for this game. Having grown up with the KH franchise, with the original Kingdom Hearts easily being one of my favourite games of all time, I was not only excited to see how the story ended, but also how a next-generation console could evolve the worlds, gameplay, and combat to a previously-unrealized level. Just like Shadow of the Colossus' scale and beauty, for example, were brought to life by the PS4's capabilities, KH3 could fully realize the ambitions held by its creators.

    When it comes to combat, these abilities have created a definite success. The introduction of attractions creates a playful-yet-crucial mechanic that builds pace and power into each battle. The form transformations for each keyblade are all beautifully rendered and each feels distinct enough to offer enough variation for different types of KH3 players. However, the issue that arises here is that the enemies you face just don't live up to the depth and variation that we saw in previous games. Putting aside the point that there's no Olympus Coliseum in this game (which I feel is a major blow in its own right), most boss fights in this game feel like minor iterations of the same general concept, and the player can employ the same strategy in every instance. This makes for rather dull, anti-climatic encounters, especially considering, when you do win a battle, that's usually not how the enemy dies, but by some fluke cinematic after the battle takes place. This leaves you somewhat unfulfilled, and leads into one of the major issues with this game: the cutscenes.

    Personally, I cannot recall how long the cutscenes were in previous games, but rarely if ever have I experienced so many and such lengthy cutscenes in any game I've ever played. There's one particular cutscene mid-game that clocks in at a full fifteen minutes(!), and many are at least half that long. It leaves one to think you maybe be watching the actual movie the world is based on rather than playing KH. There is a real reason for why the cutscenes are this long though: the story's pace.

    We all knew the story of KH has been an ever-complicating pile for some years now, and KH3 doesn't attempt to remedy this. Off the bat, the game tries to introduce new players to the story with little success, and then throughout the game, distinct parties within the 'group of light' are so stretched out, that check-ins with each take up an increasing amount of time. Once I prepared and ate an entire dinner during a single cutscene of KH3, and I think we can all agree that's a problem.

    Furthermore, the pace becomes more and more disjointed as the game goes on. Little scraps of story are here and there, though they never really amount to anything until one finishes all seven (there's only seven worlds in this game! Scant compared to the previous two), and then it's as if it's all dropped on you in one moment. Interactions with different members of Organization XIII are only left to that––interactions––until a much later and unsatisfying point in the game. I won't delve into this, but will just say it leaves a lot to be desired.

    This erratic pacing really stifles the charm of KH3. We're never given enough time with each party to feel something for them. Kairi and Axel, in particular, become not much more than one-dimensional pawns that do little beyond standing a side. And this is a real shame because we were made to care deeply about Kairi up to this point, and it feels this wasn't acknowledged properly.

    All of these elements make KH3 feel like it had the bones, but little meat to survive off of. It felt more of a fan-provoked conclusion than an outright game for newcomers and series faithfuls alike.

    While there may be only seven worlds in this game, The Caribbean and San Fransokyo in particular show the scale and dynamism of what COULD have been. And reaching these worlds with the gummiship has become a lot more enjoyable and expansive. However, these are just shades of good thoughts that get bogged down by the poor pace, other narrow worlds, cumbersome cutscenes, and lack of satisfying enemy encounters.

    There is heart in Kingdom Hearts 3, it's just not full of it.
  7. Feb 23, 2019
    This game doesn't even know what its even want from you. story confessing all flash and no substance.

See all 306 User Reviews

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