Bloodstained: Ritual of the Night Image
Metascore
83

Generally favorable reviews - based on 54 Critics What's this?

User Score
8.5

Generally favorable reviews- based on 373 Ratings

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  • Summary: You are Miriam, an orphan scarred by an alchemist curse which slowly crystallizes your skin. You must battle your way through a demon-filled castle summoned by Gebel, your old friend whose body has become more crystal than flesh.

    * Exploration: Bloodstained's story unfolds as you explore
    You are Miriam, an orphan scarred by an alchemist curse which slowly crystallizes your skin. You must battle your way through a demon-filled castle summoned by Gebel, your old friend whose body has become more crystal than flesh.

    * Exploration: Bloodstained's story unfolds as you explore Gebel's hellish castle; a sprawling structure that features a variety of locations. As you explore the massive castle you'll find warp gates that will allow you to travel quickly without having to backtrack too much.
    * RPG Elements: It's not an Igavania without leveling, and Bloodstained will be no exception. In addition to the classic elements everyones come to expect, enemies in Bloodstained will drop a wide variety of items, materials, and magi-crystals necessary to create the items that will get you safely through Gebels castle.
    * Crafting: As you explore, fight enemies, and complete quests you will gain experience and become more powerful, acquiring a variety of weapons along the way. Enemies will also drop materials you can use to craft new weapons and abilities using Miriam's training in alchemy.
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Score distribution:
  1. Positive: 48 out of 54
  2. Negative: 0 out of 54
  1. 100
    Bloodstained is absolutely, unapologetically a game made for Symphony of the Night's many fans, and it lives up to that legacy better than I ever could have hoped for.
  2. Jun 26, 2019
    90
    The occasional two-second load screen is a paltry price for experiencing a near-masterwork.
  3. Jul 30, 2019
    90
    Bloodstained: Ritual of the Night is pure fun, and I couldn't be more pleased with the experience. Diving back into creator Koji Igarashi's iconic style of gameplay has been deeply nostalgic for me; I even found myself humming old Symphony of the Night tunes after playing the new release for a few hours.
  4. Jun 28, 2019
    85
    It’s more than obvious that Bloodstained could be very well named “Castlevania” and nobody would mistake it as a true sequel to Symphony of the Night. Igarashi managed to completely capture and expand one of the more influential metroidvania titles no matter if sometimes it may look a tad familiar.
  5. Jul 8, 2019
    80
    Bloodstained: Ritual of the Night is everything Castlevania fans could possibly want and is a great 2D action platformer in its own right. Played by someone without no familiarity with Castlevania, this is a great game that does everything one would hope from the genre, but this really is a nostalgia goody bag for Castlevania fans and because of that it’s so far my personal favorite 2019 title. The developers did play it safe with Bloodstained: Ritual of the Night and drew heavily from previous Castlevanias instead of introducing some new ideas and concepts. The result is an excellent game and it would be great to see Bloodstained grow as a franchise, adding more innovations to help balance out the heavy-handed sprinkling of nostalgia.
  6. Jun 25, 2019
    80
    The bugs are the worst of what you’ll find here, and fail to get in the way of one of the finest metroidvanias currently available for purchase. Longtime fans have decades of games to compare this to, but they’ll probably still be bowled over by the myriad of secrets, set pieces, and combat approaches available to them in Bloodstained, a metroidvania that feels eminently modern but also notably graceful and considerate to its history. This is a must-play game that — with a few more bug-fixes and substantive DLC — will likely end up on most best-of lists by the end of 2019.
  7. Jun 27, 2019
    65
    While it's crammed full of fan-service alongside good core combat and exploration, Ritual of the Night's technical instability and some discomforting design decisions keep it from rivaling its influences. It was clearly made for the fans, so those without an already-established fondness may find it hard to enjoy.

See all 56 Critic Reviews

Score distribution:
  1. Negative: 2 out of 119
  1. Jun 18, 2019
    10
    A masterpiece made by a genius who practically reenlightened the style since the Castlevania SOTN, congratulations Iga-san !!! Big game!!!
  2. Aug 13, 2019
    10
    An amazing game. it's a mixture between Sypmhony of the night and the DS games, simply amazing and entertaining, if things continue like thisAn amazing game. it's a mixture between Sypmhony of the night and the DS games, simply amazing and entertaining, if things continue like this being the indies listening to what people want and the big developpers ignoring them, indies will take the lead. Same with hollow knight, even better than most of the plataformers of the big companies. The game is full of easter eggs (the name itself) from symphony of the night. A must play. Expand
  3. Jun 19, 2019
    10
    Symphony of the night updated, and with cooler bosses. I bought the Xbox version so I didn't have to hear the ps4 fan. No bugs so far. I can'tSymphony of the night updated, and with cooler bosses. I bought the Xbox version so I didn't have to hear the ps4 fan. No bugs so far. I can't put the game down. U can play as u feel. The combat is even slicker than in the past. I am so happy to support this game. Buy it on disc so u can have it forever and send them a message u want all sequels on disc too. 10/10 masterpiece Expand
  4. Jun 21, 2019
    10
    Other a long loading screen and some loading when transitioning areas there is little to complain about if you are a SOTN fan. The first gameOther a long loading screen and some loading when transitioning areas there is little to complain about if you are a SOTN fan. The first game to dethrone the best Metrovania game ever made. Love the gameplay, graphics, and especially the soundtrack. Expand
  5. Jun 30, 2019
    9
    I was very pleased to discover that this was a great Igavania. Early impressions and previews had been fairly negative. I would say qualityI was very pleased to discover that this was a great Igavania. Early impressions and previews had been fairly negative. I would say quality wise this is in the same vein as Symphony of the Night, Aria/Dawn of Sorrow and Order of Ecclesia.

    The few issues I have is that if you grind a bit, the bosses become ridiculously easy, this was a problem in older Igavanias, but IGA had found a great balance in Ecclesia, a game that was quite challenging even if you grinded a bunch. I haven't tried Nightmare mode, but the problem is that the bosses are simply not that interesting, which is quite surprising, because even when the bosses weren't tough, they were definitely memorable in previous titles. This is not the case here, however the rest of the monsters are just as good as they used to be.

    Another slight let down is the music, it's really kind of forgettable, which again for an Igavania is kind of a shock. It's not bad by any means, mind you, I simply can't remember a single tune.

    It's also worth noting that this feels kind of like a throwback, not in a bad way, this is a great and fun game, but it is very much a by the numbers Igavania. The systems in place are more in depths than in previous titles, perhaps, but this is not the step forward that games like Hollow Knight, or SteamWorld Dig brought to the conversation.

    This game is "simply" an excellent Metroidvania, and if you are into that, then go right ahead and play it, because you will have a real blast. (Just don't get it on Switch)
    Expand
  6. Jun 19, 2019
    9
    I'm a negative guy so I'll start with the cons first. Background is still bland at some spots. Some bosses can use visual cues. I can't tellI'm a negative guy so I'll start with the cons first. Background is still bland at some spots. Some bosses can use visual cues. I can't tell if a moving appendage is part of scenery or an attack. There are also some translation errors. In short the polishing needs more polishing.
    Now the pros. The core is solid. The RPG elements are meticulously done and offer a wide range of play style, all exciting. Want to slash, grab a sword. Want to shoot grab a gun. Each weapon has its own traits and special attack. Character models are well drawn and animated. Watching a monster disintegrate always gives me a satisfaction of a job well done. The control is responsive and there's no problem executing what you want when you want it.
    Also if you're wondering whether to pick this or Hollow Knight, pick this. HK is a frustrating game with Dark Souls like element that punishes you with each death. Here everything is simpler. If you die, you reload. You don't need to do a thing to recover your stuff. You also have wide array of weapons, potions, spells, familiars, wheres in HK you fight with a single weapon. In short in HK you keep playing to not lose your progress, here you play to have fun.
    Expand
  7. Aug 13, 2019
    0
    I’ve never been so frustrated playing a game in my life! Trying to get to hard to reach areas by using the Kung fu boots is pissing me off!I’ve never been so frustrated playing a game in my life! Trying to get to hard to reach areas by using the Kung fu boots is pissing me off! Literally want to break this game in half! Also cannot chose a higher difficulty out the gate is awful. You have to beat the game basically be bored a whole playthru to get to a higher difficulty to be challenged sucks! Expand

See all 119 User Reviews

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