Tom Clancy's Ghost Recon: Breakpoint Image
Metascore
57

Mixed or average reviews - based on 28 Critics What's this?

User Score
2.2

Generally unfavorable reviews- based on 554 Ratings

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  • Summary: Become an Elite Spec Ops Soldier. Explore the mysterious world, diverse abilities, new factions, and many ways to play Ghost Recon Breakpoint. Welcome to Auroa. Somewhere in the South Pacific lies the remote Auroa Archipelago, a vast land of diverse biomes that range from lush rainforests toBecome an Elite Spec Ops Soldier. Explore the mysterious world, diverse abilities, new factions, and many ways to play Ghost Recon Breakpoint. Welcome to Auroa. Somewhere in the South Pacific lies the remote Auroa Archipelago, a vast land of diverse biomes that range from lush rainforests to snowy peaks. Now, it’s home to Skell Technology, an enigmatic technology giant. Initially interested in a remote testing site for its autonomous drones, the Silicon Valley company eventually turned Auroa into its “World 2.0,” a high-tech, high-security utopia of sustainable eco-cities and robotics research. Explore a diverse and mysterious open world ranging from barren deserts and dramatic fjords to futurist cities and arctic peaks. Featuring 11 unique biomes and home to Skell Technologies this remote Archipelago will challenge the Ghosts like never before. Use the environment to your advantage as you disappear into a jungle canopy to evade your foes or jump into a vehicle and charge into battle by air, land and sea. A seamless co-op experience means your squadmates can jump in and out at any time. Face your deadliest enemy yet, The Wolves, former Ghosts who have betrayed their country. Led by the charismatic Colonel Cole D. Walker they have taken control of Auroa for an unknown purpose. Now in control of Auroa’s powerful drone technology The Wolves and their allies will hunt you mercilessly across Auroa. Experience life as a Ghost, an elite US Special Operations soldier, as you fight back from behind enemy lines on the toughest mission of your career. [Ubisoft] Expand

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Tom Clancy's Ghost Recon Breakpoint Full Match of PvP
Score distribution:
  1. Positive: 3 out of 28
  2. Negative: 5 out of 28
  1. Oct 3, 2019
    85
    The authenticity and the survival, central to the experience, accentuate the urgency of the situations and this oppressive feeling of being the prey, and no longer the hunter, on Auroa.
  2. Oct 8, 2019
    70
    Tom Clancy's Ghost Recon Breakpoint will get some extra content, but it's clear that the focus of the game is now the multiplayer part, with the single-player working only as an afterthought. I can only hope that Breakpoint is only a step towards a more polished experience.
  3. Oct 10, 2019
    65
    Despite everything mentioned in this review, Tom Clancy's Ghost Recon: Breakpoint is still a fun game when everything is working well. Thanks to the very long-term support that Ubisoft provides for its games, there's little doubt that the crashes and other oddities will be patched over time. The gameplay remains a highlight of the series, even with all of the directional changes being made. With that said, the mashup of these different ideas has resulted in a game that has become rather generic instead of something special and different. There's a good chance that the game will improve in the next few months or a year, and at that point, players can easily jump into the game and enjoy the hell out of it. At launch, however, Breakpoint makes sense if you want to get into a looter shooter that isn't full of fantastical weaponry or you aren't playing The Division 2 anymore.
  4. Oct 9, 2019
    60
    Quotation forthcoming.
  5. Oct 15, 2019
    59
    Compared to its predecessor, Ghost Recon Breakpoint takes one step forward then tumbles down a hill. A completely out of place loot grind, pointless survival elements, dim-witted AI and repetitive missions are the main reasons you should avoid this sequel, even though the story is improved and co-op stealth gameplay remains at times enjoyable.
  6. Oct 10, 2019
    50
    Ghost Recon Breakpoint had every opportunity to improve on Wildlands, but instead of evolving, tore everything good about that game to pieces and replaced it with too few wins.
  7. Oct 7, 2019
    40
    Poorly stapled-on mechanics and a general lack of polish make Breakpoint's open-world tactics simply not worth the time.

See all 32 Critic Reviews

Score distribution:
  1. Positive: 44 out of 255
  1. Oct 4, 2019
    10
    Best game ever. Ubisoft is the best, finally did an awesome job. Haven't donated any cent, and played for like 70+ hours.
  2. Oct 4, 2019
    9
    Great game, most detail world map, only one glitch in 32 hours of gameplay, meaning no bugs.

    Its a fun entry level tactical looter shooter,
    Great game, most detail world map, only one glitch in 32 hours of gameplay, meaning no bugs.

    Its a fun entry level tactical looter shooter, I like it better then wildlands, even though wildlands has some great ideas in it.

    Nothing is pay to win, almost everything can be earned in game.

    Worth the $60
    Expand
  3. Oct 6, 2019
    5
    Even looking past all the microtransactions (which aren't a huge deal to me), the game feels rushed and lacking polish. I'm not sure ofEven looking past all the microtransactions (which aren't a huge deal to me), the game feels rushed and lacking polish. I'm not sure of whether or not they're truly looking for an authentic and realistic experience, especially given the added RPG elements and gear score, though that's another thing I don't mind too much honestly given that every gun is pretty much a 1 shot kill to the head, but weirdly it takes multiple shots if hitting center mass or shots to the thorax even with 5.56 and above caliber weapons.

    I really do enjoy realism, but, this game misses the mark entirely in a ton of aspects. The AI are terribly unaware even in the hardest difficulty, the "special operations soldier" you play as wears most of his gear like he's never actually worn any of it in a combat scenario (mags in pouches are facing the wrong direction, plate carriers are worn in a fashion that barely cover vitals, my M4A1 uses STANAG mags but I carry PMAGS, etc..) I could go on about that but I feel as though most people don't care about those things, or they're just unaware of it.

    I am enjoying most of the story but when I got to the part where I had to kill Walker I was extremely upset with how awfully set up the fight was. Abysmal even. The devs have completely raped Tom Clancy of anything he stood for. Not going to spoil how awful it was. But, **** realism.

    Anyways to keep my review more concise; the map is beautiful, the recycled features are a little better than Wildlands imo, if you don't want to give them more money don't buy anything, the 3rd person shooter bug kinda sucks balls, I hate this Division/GR baby they made, they should've remained separate games,

    I will admit that these baguettes did a 10/10 job at completely killing any and all reputation that the new Ghost Recon titles will ever have. You AAA developers and CEOs need to figure it the **** out or you're going to be running out of money in the near future.
    Expand
  4. Oct 9, 2019
    1
    This game is bad. There is no way around it. I was a bug fan of wildlands and for me it feels like Breakpoint is a step backwards in everyThis game is bad. There is no way around it. I was a bug fan of wildlands and for me it feels like Breakpoint is a step backwards in every possible way.

    I don't really have a problem with the in game microtransactions. I know it's annoyed a lot of people but the guns and attachments are unlockable in the same way as in wildlands, and haven't been made any harder so I do believe these really are "time savers". The other purchases are cosmetic and frankly if people are buying them, then they are the problem and the reason developers keep putting them in games.

    Now for breakpoint as a game.

    The good:
    The gun combat at long range is mostly the same as wildlands. I did notice a bug where the visual indicator of the shot, and where the shot landed was wildly different at range but this only happened once.

    Thats it for the good.

    The bad:
    You need to always be online, but the servers undergo constant maintenence and disconnect frequently, leaving the game unplayable.

    No AI teammates. These have been replaced with a consumable sync shot drone. The cynic in me believes this could be to encourage people to buy microtransactions crafting materials. Luckily its not difficult to find most consumables while going about the game.

    Graphics. They are just horrible. Lots of pop in, bad animations, muddy textures, wildly swaying grass for no reason, the darkness in the game just doesn't work. It's hard to explain but everything just goes haywire.

    Gameplay. This is where it really let's itself down. The cover system automatically finds cover when crouched. In theory. In practice it just doesn't work. In close quarter it will get you killed. Over and over.

    In single player you can unlock a skill to let you self revive, however since it's single player, the enemies who killed you have nothing else to look at. By the time you revive and go through the animation, they have killed you again.

    Missions are bland and all play out the same way. Go here, hold a button, go here, hold a button. This is not much different from wildlands, but the npc giving you instructions in wildlands gave the missions more life. If breakpoint all in mission instructions are generated from text documents. It's just boring.

    Mission breaking bugs are present in the majority of missions. As an example, last night I had to break prisoners out of a prison. I did this, escorted them to the safe zone. Nothing happened. I noticed that one of the prisoners was still stuck 600m away. I decided to ask the prisoners who were already at the safe zone to wait, at which point a mission fail triggered, saying I'd left a target behind.

    The script and voice acting is horrible, with the exception of Jon Bernthal. A lot of the dialogue doesn't make sense. The script is very B movie, which would be fine if this was EDF, but it takes itself too seriously for a script this bad to work.

    The weapon/equipment level is pointless. It possibly effects your ability to take out drones, but since headshots are still one hit kills its pointless. The game would be much better without it.

    The social hub area has no reason to exist. You play as a stranded marine in need of backup, but the social area is filled with many many other marines in the form of other players. It makes no sense in relation to the plot and having other players in the hub serves no purpose (except possibly allowing a player to show off all their microtransaction cosmetics?)

    The vehicle handling is some how worse than wildlands. They explode for no reason.

    The drones. The drones are a nightmare. Every now and then a uav flies over and you have to lay in the dirt. If it sees you it summons more drones. I really don't see why they added this to the game. The drones are clearly the justification for the weapon level system, but for me they are just another aspect ruining the game. They were definitely designed with multiplayer in mind. Infact, it feels like the whole game was.

    Enemy AI is even worse than wildlands. In close quarters they funnel through the same choke point like fish in a barrel. At range they stay still when you've blown their comrade's head off. If they do run off they'll stay behind cover indefinitely until you move. I'd probably do the same, but as an enemy in a game it's a boring behaviour.

    The survival mechanics and bivouacs don't really add anything to the game.

    Getting around the world feels boring because the world is so drab and dead. I genuinely enjoyed flying or driving between missions in wildlands, it felt interesting and alive. Its just not the same in breakpoint.

    Conclusion:
    All in all I just don't think there is a salvageable game behind breakpoint. The systems are too intertwined but don't work together, the setting is what it is and the script would have to be changed to the point of changing the whole game. Short of starting from the ground up, I really don't think they can save this one. I'd recommend giving it a miss.
    Expand
  5. Oct 25, 2019
    0
    Don't buy this, you'll regret it, game is broken, full of bugs and unplayable..
  6. Oct 13, 2019
    0
    A piece of mastertrash. The game is online only, and I cannot get a refund from Uplay when I cannot play it at all.
  7. Oct 4, 2019
    0
    Not just a disappointment - this is a disgusting raid on our wallets! Boring, repetetive buggy and designeded around arrogant monetizing ofNot just a disappointment - this is a disgusting raid on our wallets! Boring, repetetive buggy and designeded around arrogant monetizing of virtually every single aspect of the game this ugly company called Ubisoft requires us to pay 60 euro for! Are they completetly of their minds? DO NOT BUY THIS CRAP - don't let them fool us! Expand

See all 255 User Reviews

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