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82

Generally favorable reviews - based on 29 Critics What's this?

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7.5

Generally favorable reviews- based on 1577 Ratings

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  • Summary: The Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening toThe Outer Worlds is a new single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division. Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable. Expand

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First Look At The Fallout-Inspired RPG, The Outer Worlds
Score distribution:
  1. Positive: 25 out of 29
  2. Negative: 0 out of 29
  1. Nov 1, 2019
    95
    There is no doubt The Outer Worlds is almost a masterpiece. Sure, it could use some work here and there, but it's a perfect delivery system for the hungry human imagination that longs for the stars.
  2. Oct 22, 2019
    90
    The Outer Worlds demands players put in the time and effort if they want the best it has to offer. It’s a fine game under any circumstances, but it’s a top-notch RPG with heavy consequences at almost every turn for those that are willing to immerse themselves. The Outer Worlds doesn’t tell you a story, it gives you a world full of interesting characters and asks you to tell your own.
  3. Oct 22, 2019
    89
    The Outer Worlds is a typical Obsidian title, which guarantees a certain freedom of approach at all levels, trying to tell a good story too.
  4. Oct 22, 2019
    83
    No, The Outer Worlds is by no means the biggest, most complex or epic RPG of recent years. But the latest coup from Obsidian Entertainment has its heart in the right place.
  5. CD-Action
    Nov 25, 2019
    80
    The world may not remember it for years to come but here and now it’s worth giving it a chance – mostly because of the tragicomic atmosphere of the narrative, well fleshed out characters, and remarkable and funny dialogue. [13/2019, p.46]
  6. Oct 22, 2019
    80
    Despite its refreshing setting and sharp dialogue, this is an almost retro-infused sci-fi adventure that relies heavily on mechanics established by Bethesdas Fallout games, while never reaching their depth nor scope. It's accessible, witty and great fun if you keep your expectations in check, even though the main story and some long-term decisions don't quite live up to their full potential.
  7. Oct 31, 2019
    60
    On some level, Obsidian has succeeded at rendering a hellscape of vapid consumerism through the mechanics of the Bethesda scavenge ‘em up, but the game’s anti-corporate ideals clash with how the only way to move forward is to indulge in all the excesses of that hellscape.

See all 33 Critic Reviews

Score distribution:
  1. Nov 5, 2019
    10
    So I am playing that game for almost 12 hours now and I just doing side quests and just a little of the main story. OH MAN! What a great gameSo I am playing that game for almost 12 hours now and I just doing side quests and just a little of the main story. OH MAN! What a great game it is. I haven't felt that way for a game for years now. I love the characters, the dialogs are absolutely superb and smart. The weapons are fantastic and they feel the way you think they will. Graphics are not the best out there but for me, the game looks great. A colorful palette and beautiful environment that asking you to explore it. If you thinking of buying that game, please do a favor to your self and get it. Expand
  2. Oct 28, 2019
    10
    This game is amazing, only problem I have is my character freezes in place after loading.
  3. Oct 25, 2019
    10
    When it comes to mechanics, the game resembles games from Bethesda. Everyone wondered before the premiere whether the game would be as good asWhen it comes to mechanics, the game resembles games from Bethesda. Everyone wondered before the premiere whether the game would be as good as Fallout New Vegas. I could write to you: The Outer Worlds is even better than New Vegas, better than Fallout 4. It's a real RPG, not an adventure game with RPG elements. Obsidian showed Bethesda how to do role-playing games. Expand
  4. Nov 1, 2019
    8
    this game is an absolute worthwhile title that you will miss if you don't play it.

    The Outer Worlds gives a solid shooter gameplay that you
    this game is an absolute worthwhile title that you will miss if you don't play it.

    The Outer Worlds gives a solid shooter gameplay that you wouldn't get bored of, the story hooks you well and the gameplay mechanics fits the game well, I have only seen 2 bugs after three playthroughs (one was game-breaking but still you could approach the level in another way and the other was just a ragdoll that nocliped), however, i think the developers weren't familiar with the engine or/ due to the limitations that the engine has they couldn't bring that sandboxy feeling that existed on Fallout: New Vegas and that was disappointing. another issue I can note is that the game is a mediocre ARPG and it looks more like a shooter game with RPG elements rather than being Action Roleplay. the damage of the weapons is unbalanced and after some progression, the armor becomes a non-important thing (like when u reach to daedric armor in Skyrim) and enemies die fast. if u still play on supernova the chance of survival gets pretty low but you still don't feel the grinding (grinding is an important aspect in RPG and ARPG games, no matter how strong your weapon be dealing headshots or body damage shouldn't kill the enemies so fast). the graphics are nice but im just sick of Unreal Engine's graphics, I can see that it gets repetitive in various videogames (still we can count this as UE flaw)

    Companions were great, they had great backstories, Game had a good kind of philosophical/scientific ideology and Politics and I think it's needed for people to interact with such stuff, game didn't have throwables and that was a bummer, no animal companion but I'm not going to notice that in my review. the game was really short, 20 hours for finishing all the quests and extra 10 hours for fully searching all the planets and reading the logs. Game Does Not look like a fallout game (due to graphics, the number of interactions and "freeness" you have) its just, not
    I don't like to defend Bethesda's engine (its pretty old, outdated and buggy) but its more sandbox than any other engine I have ever seen. if Obsidian had enough money I think making the game on Unity would have been a much wiser choice
    Expand
  5. Oct 27, 2019
    6
    A good writing and voice acting, not so good everything else.

    Lets start by stating, that good writing doesn't make it a good game on its
    A good writing and voice acting, not so good everything else.

    Lets start by stating, that good writing doesn't make it a good game on its own for me, because game has so many more elements to it that add up to overall experience. I will also note, that there will be lots of references to Fallout games since these games have a lot on common and are very alike in many areas. Oh, and it's relatively bug free. I've had to reload only one quest.

    Having that out of the way, lets start from good stuff, which is as I already said is just writing and its expression thru voice acting. It is very well done for the story as well for the character and voice acting is extremely good. The dialogues are well put together and there are so many options within them and ton of them are not quest related - you can talk about opinions, you can talk characters past, etc. It's just solid in every way and I don't think many people will be disappointed with the writing.

    Now sadly, it's where the good thing end. I will start from least bad things and progress as different game aspects get worse and worse.

    Role play is really bland for me. Sure you can shoot everyone you please and be done with that character, however - if you're solving matters in more civil ways - it all kinda falls apart because how easy is to pass all checks if you smartly place skill points and balance companions. You literally become god of all trades: lie - no problem, persuade - no problem, charm - no problem, use medical expertise - no problem, etc.. You pass the check for every single character trait and because of it, it doesn't feel like you are building a unique character and what's worse - with how the game and everything play out - game puts strong incentive to be all around character. For example, if you rush persuasion to 100, all you'll do is wasting skill points, because such high persuasion won't come into use until last parts of the game.

    Then we have combat and gear. Armors and weapons are quite dull and boring for the most part. There is no excitement in finding basically anything. Then the gunplay is just barely okayish, shooting feedback and how guns sound are just mediocre at best and while time slow feels better and more interesting than VATS, rest of the gunplay is really worse than Fallout, especially worse than Fallout 4 - which is like 3 years old game by now. It's not the worst I've seen but definitely one of the worst in a game with 60€ price tag (I know you can get it on MS game pass, but the retail price is still 60€).

    Now a bit about the quests. Some are great, most are good, but there are also typical fetch quests that lack any substance and any feeling of importance whatsoever and this is very disappointing honestly. It really does fill like filler content at times - it's like "oh, this area feels a bit empty in activities, lets throw in some generic quest to fill this gap" and this really distracts from otherwise great writing and good story progression.

    Finally we a arrive at graphics and overall - it looks dated, very on budget and rather bland in general. Now the best in all of it are settlements, some look pretty good and the building interiors look alright. But boy, when you go outside into wilds (or how do I call it) - it's nearly dreadful. It literally feels like No Man's Sky - from terrain, thru vegetation to animals. Especially animals are so ridiculously bad, almost like those toys you people buy to swimming pool (funny looking purple reptile and similar nonsense). It's just bad and it gets even worse with the extreme color palettes - on one side it's very tiresome on your eyes because of extreme levels of saturation and on the other side it blends everything - especially humanoid enemies. And if that's not enough - with how mediocre and dated it looks from graphics perspective - it also has some severe performance issues - from certain areas heavily tanking your average fps by significant margins to occasional stutters on any hardware (even top end PCs) and in some rarer cases persistent micro-stutter.

    Summing up - if you can ignore most of the game aspects quality and are able to focus purely on writing - go and buy it, but if you value all game aspects being on pretty good level - you may be very disappointed, because it's just not that good as some praise it to be. Also, I feel like this game lacks unique identity, because too many times it just feels way "too Fallout". 6/10 is top I can give and even that is pretty generous with all the critique I've put up.
    Expand
  6. Nov 5, 2019
    5
    The first world was interesting, the RPG stat systems robust, companion stories written with care, and enough mystery to keep me intrigued.The first world was interesting, the RPG stat systems robust, companion stories written with care, and enough mystery to keep me intrigued. However, what you're going to read here is that there was a TON of things in this game that became increasingly more annoying the longer I played.

    The camera. This was the very first thing that I didn't think was a big deal at first bothered me more and more the farther along I progressed through the game. What was the point of all the gear I upgraded and looted if I can't admire how badass my character looks (Even if the same armor models are reused/reskinned a ton)? That's kind of part of the whole RPG experience. The decision to exclude a third person camera is puzzling.

    Character models. Again, at first I thought this wouldn't be a big deal, but it bothered me more and more as I progressed through the game. The lip synching is near non-existent, the character animations are stiff and unrealistic, and for the life of me I can't bring myself to ever like the appearance of anything I've made through the character creator. And it's not for a lack of trying, I spent hours trying to make my ideal character before just giving up and settling for my best effort. Which to my dismay was meaningless, because THERE'S NO THIRD PERSON CAMERA. At no point did I ever get to have a glimpse of my character that I spent so much time creating. Even FO4 got this part right, and their character models were BARELY acceptable then (Which was FOUR YEARS AGO)

    The loot. Every weapon was decently cool the first time around, until I realized that I was basically reusing the same weapon and armor models throughout the entire game. Progression through numbers and not appearance is wholly dissatisfying to me, especially when I got to the point that the gear I was using was better than everything I looted, which made me wonder if there was any freaking point. You get a bunch of crap that is just fodder for breaking down and repairing your vastly superior weapon, I could barely bring myself to spend any time scouring every nook and cranny for loot at the end.

    The dialogue. Oh my god, the dialogue. At the beginning I was taking my time reading through everything with hopes that I would be immersing myself in the lore of the world, but jesus christ I felt like I was spending more time reading through pointless dialogue than actually playing the damn game. It doesn't help that it feels like the lore building of this game seems like it was more of a proof of concept for a starting point where things would be expanded later. I found myself skipped most of the dialogue in the later half of the game simply because most of it wasn't actually telling me anything useful.

    Sound design. Primarily with the weapons. This is a little bit of a nitpick here, but again, it bothered me more and more as I progressed through the game. My weapon category of choice was long guns, mainly an assault rifle and deadeye assault rifle. It's not as noticeable with the single shot weapons, but fully automatic weapons sound like the audio of the weapon runs completely independent of the animation of the gun itself. Even when firing off single shots by tapping the trigger, it sounds like it's just about to fire that second shot before abruptly cutting off. This made my fully automatic weapons feel like they had absolutely no weight to them.

    World design. Outside of the predetermined waypoints given to you by the game, there is literally zero reason to explore. The world has NO STORY to tell you outside of what it guides you through, which makes exploring entirely pointless. Even with the smaller maps, the worlds feel bland and empty.

    No new game plus, no post main story content. After finishing the main story, I'm at a complete loss of words for this one. Pretty much EVERY RPG that has come out in the last year has had SOMETHING to keep you playing after you completed the game. This game has absolutely nothing, and since the dialogue system was such a slog on the first playthrough that I'm really not interested in doing it all over again, even with the different choices I know I could have made.

    While the game is mostly solid with a few bugs here and there, it still feels like a half-baked product that could have used another year or so of development for a larger quantity of content before release. As it stands right now, my $60 feels wasted; not that I hated the story, I think the writing was mostly pretty good. It's just pretty much everything else in the game got old really fast, and there simply isn't enough content to garner my interest for another playthrough.
    Expand
  7. Dec 8, 2019
    0
    It's like fallout 76 but worse. Instead of uninstalling I decided it would be better if I just burned my computer and bought a new one.

See all 606 User Reviews

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