The real-time strategy series returns to glory with Age of Empires IV, putting you at the center of epic historical battles that shaped the world. Featuring both familiar and innovative new ways to expand your empire in vast landscapes with stunning 4K visual fidelity, Age of Empires IVThe real-time strategy series returns to glory with Age of Empires IV, putting you at the center of epic historical battles that shaped the world. Featuring both familiar and innovative new ways to expand your empire in vast landscapes with stunning 4K visual fidelity, Age of Empires IV brings an evolved real-time strategy game to a new generation.
Return to History – The past is prologue as you are immersed in a rich historical setting of 8 diverse civilizations across the world from the English to the Chinese to the Delhi Sultanate in your quest for victory. Build cities, manage resources, and lead your troops to battle on land and at sea in 4 distinct campaigns with 35 missions that span across 500 years of history from the Dark Ages up to the Renaissance.
Choose Your Path to Greatness with Historical Figures – Live the adventures of Joan of Arc in her quest to defeat the English, or command mighty Mongol troops as Genghis Khan in his conquest across Asia. The choice is yours – and every decision you make will determine the outcome of history.
Customize Your Game with Mods – Available in Early 2022, play how you want with user generated content tools for custom games.
Challenge the World – Jump online to compete, cooperate or spectate with up to 7 of your friends in PVP and PVE multiplayer modes.
An Age for All Players – Age of Empires IV is an inviting experience for new players with a tutorial system that teaches the essence of real-time strategy and a Campaign Story Mode designed for first time players to help achieve easy setup and success, yet is challenging enough for veteran players with new game mechanics, evolved strategies, and combat techniques.… Expand
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Age Of Empires IV - Official Trebuchet Launch Trailer
Oct 25, 2021Age of Empires 4 builds greatly on the series' reputation that began in 1997. If you're a fan of RTS games, world history, or both, this should be an easy recommendation. With dozens of hours of campaign play, eight unique civilizations, hours of live docu-style video segments, and a ton of maps for skirmishes, there's no shortage of well-polished content to enjoy.
Oct 25, 2021Age of Empires IV makes a safe bet putting all in on series' classic gameplay, with some new things here and there, but not risking a cent. If you're an all time fan of AoE you'll enjoy it for sure, but if you were one of those waiting for a revolution on the series, or at least a step forward, here you won't find it.
Oct 25, 2021Age of Empires IV marks the Year 0 of a new era for the saga. Relic and World's Edge used the second chapter as a founding stone to build a new iteration which is half nostalgic and half innovative, shuffling the cards but never too much, creating a game that is appealing for both hardcore fans and complete newcomers. It might have some flaws, but it's really hard to imagine a better fourth episode.
Oct 30, 2021It's actually great AOE. Love the historic campaign so far. It feels like direct upgrade and mix of aoe2+aoe3 and also it feels a bit likeIt's actually great AOE. Love the historic campaign so far. It feels like direct upgrade and mix of aoe2+aoe3 and also it feels a bit like stronghold. It just needs some more work (and some stuff is really missing like player scores ingame, minimap filters and many other features should be added) so I hope it will get frequent updates and I can't wait for the mods and hopefully, in time, multiplayer will be as successful as in aoe2.… Expand
Oct 30, 2021Yes, the game runs on 1 core.
Yes, the game requires dx12.
Yes, there are many jambs in the game (hotkeys, statters, no ranked at the startYes, the game runs on 1 core.
Yes, the game requires dx12.
Yes, there are many jambs in the game (hotkeys, statters, no ranked at the start of the game).
It's !New! part of one of the most popular RTS series.
Which RTS series is still alive?
WC3? Hello Blizard with their Reforged.
SC2? Blizard again, and given the current state of the studio, they are unlikely to be able to revive, even if they want to.
C&C? Hi EA with their policy of burying the original series and unwillingness to properly support the developers (RiP Visceral Games). Be happy with the remaster of the first part with a bunch of bugs on top (on the already clumsy engine of the original).
There is little hope for Company of Heroes 3. Either it will be a clone of the 1st part with bows, or it will repeat the fate of the 2nd.
Stronghold? Warlords from FireFly Studios showed that nothing good can be ugly developed by developers.
The Dow series, Supreme Commander, Cossacks, Rise of Nations and other less well-known RTS are also dead.
Attempts by indie developers to do something serious turn out to be a failure (Iron Harvest could have shown something in theory, but the balance and variety of mechanics is close to 0).
Given that AoE4 has a well thought out gameplay, it is interesting and varied - the game will live on and, hopefully, evolve. The rest can be finished without serious injections of man-hours.
P.s. And there is also hope for AoM2 :)… Expand
Oct 30, 2021This review contains spoilers, click expand to view. Game got this unfinished fealing and do not live up to his expectation of a age of empire franchise.
Units responsiveness is low.
Physique of projectile are lob homing missile, that belong in modern time, played in a medieval era, showing the mediocre skill of the developper, in making the game historicaly acurate.
The siege weapon are roaming like mecanize tank, on auto pilote.
All in game units are solid like buildings, not able to push other units around.
All units are not affected by enemy attack. Cavalery stop charge when attacking, showing a lack of figthing knowlege of medieval time.
Farms require no maintenance.
Tree do not regrow.
There is no season change and no day/nigth.
Animal do not reproduce.
The Animal are static being that do not move around or affected by other annimal.
It is well known that roads help speed up movement of units, but the in game roads are only a automated paint on land, like the decoration around every building.
Building can't be build together to wall in city, like in medieval time, but building are spaced like in modern time.
All building are square.
Golden gosth are not place older for units to work, but only a ugly speed up art, that people can't see.
Fire animation so much not noticable that developper need to hadd a icon over it.
Units look all the same.
In play naration is monotone and wave away any interess to the game moment.
Players can't select their color.
Map and units editor is not avalable at lunch.
The art compilation is ony one picture, scaming players who buy delux edition for it.
The coat of arm is too simplistic to be a feature.
The game feal like a age of empire 0,5 then a age of empire 4.… Expand
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