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Metascore
76

Generally favorable reviews - based on 21 Critics What's this?

User Score
7.2

Mixed or average reviews- based on 29 Ratings

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  • Summary: In Afterparty, you are Milo and Lola, recently deceased best buds who suddenly find themselves staring down an eternity in Hell. But there’s a loophole: outdrink Satan and he’ll grant you re-entry to Earth. What adventures will you stumble through in the underworld? Every step is up to you.In Afterparty, you are Milo and Lola, recently deceased best buds who suddenly find themselves staring down an eternity in Hell. But there’s a loophole: outdrink Satan and he’ll grant you re-entry to Earth. What adventures will you stumble through in the underworld? Every step is up to you. Time to go on the best bender ever, uncover the mystery of why you’ve been damned, and drink the big guy under the table. [Night School] Expand

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Afterparty: 18 Minutes Of Oxenfree Dev's New Game
Score distribution:
  1. Positive: 16 out of 21
  2. Negative: 0 out of 21
  1. Oct 31, 2019
    90
    Afterparty blends genuinely thought-provoking depictions of growing up, working, and the afterlife with great comedy and fantastically awkward conversations. While technically it has a few hiccups, the story and tone they strike are near flawless.
  2. Oct 27, 2019
    90
    The humor shines bright and the emotional moments are balanced. When you mix that in with a solid ensemble cast, you’ve got a game that’s bound to be pleasing for fans of the genre and creative, story-driven games in general. The amount of branching paths and dialog options will have players ready to hop back into Hell after their first playthrough just to see everything that Afterparty has to offer.
  3. Nov 3, 2019
    85
    Quotation forthcoming.
  4. Oct 27, 2019
    80
    The top-notch writing and superb voice acting, coupled with the visually vibrant hellscape, keeps your interest from start to finish.
  5. Oct 28, 2019
    80
    Night School Studios have made hell intriguing and complex, with punchy dialog and relatable characters, be it human or demonic. The humor and writing is where Afterparty shines the most, breathing life into every character it touches—be it short and sarcastic, or emotional and reverent. Like the Beastie Boys' "Fight for Your Right (To Party)," what seems like dumb entertainment can evolve into something a lot more meaningful if you're willing to look beneath the surface.
  6. Oct 27, 2019
    78
    Afterparty poses questions you don’t expect it to ask, and that’s what ultimately made me satisfied with it – just don’t expect a non-stop rager. As with most parties, there are high points combined with lulls. At the very least, the conversations, locale, and attendees make it a good party to attend, even if sometimes you get a little bored.
  7. Edge Magazine
    Nov 10, 2019
    50
    As for a return trip to hell to see how alternative choices might have played out? It would have to freeze over first. [Issue#139, p.116]

See all 25 Critic Reviews

Score distribution:
  1. Positive: 5 out of 7
  2. Negative: 0 out of 7
  1. Nov 14, 2019
    10
    This game gripped me from start to finish, and few games do that. For that reason, I have to give the game a 10. It's on a par with OxenfreeThis game gripped me from start to finish, and few games do that. For that reason, I have to give the game a 10. It's on a par with Oxenfree and is definitely worth your time Expand
  2. Nov 5, 2019
    9
    Really good, good voice acting, interesting story and it's beautiful, if you already liked oxenfree you will liked this one
  3. Nov 9, 2019
    9
    really cool game with good voice acting if u liked oxenfree u will like it :)
  4. Nov 2, 2019
    8
    A really nice game. It's fun to the end and has a good story. But why these blatant technical mistakes. The loading screen (river trip) chopsA really nice game. It's fun to the end and has a good story. But why these blatant technical mistakes. The loading screen (river trip) chops without end. The end crashed and had to be reloaded. People, why do not you fix that ?? Expand
  5. Nov 9, 2019
    8
    You will steer two loveable characters through their afterlife. If you had the pleasure of building one in 1996's "Afterlife", it's prettyYou will steer two loveable characters through their afterlife. If you had the pleasure of building one in 1996's "Afterlife", it's pretty much like that, only that in this one the demons have a rigid 9-5 schedule, and won't lift a finger once their shift has ended. Resulting in the "Afterparty" that you will explore and celebrate. Figuring out how your two protatgonists got there, how it works, and most important, how to leave again will take you through wonderfully absurd dialogue, places and quests, with a similar concept like you maybe saw in "Oxenfree", where at any given point additional thoughts can be clicked, leading to further dialogue. There are also some more or less optional mini-games, because you can't have an afterparty without beer-pong, and a wide range of drinks that you can use to not only booze yourself up, but get into certain moods that change the outcome of the little stories you run into as well.

    It's a reminder that a fully fledged art style tops polygon count and better-than-real-life textures at any given moment. "Afterparty" manages to create a lively, well-designed abyss, bursting with ideas and fueled by well thought through characters, worldbuilding that almost casually pours comedy silver all over the place. If you saw the trailer and got at least a bit curious about the presentation, ideas and/or love adventure games, I can't see you being let down by this one. What you might miss at any point is a real challenge, but you get a load of decisions that -while not really changing the outcome- will leave a whole bunch of unseen missions and story bits as replay value.

    Thanks to it's characters it's surprisingly wholesome, often unpredictable and never really boring. Every once in a while the lack of actual comedy *gold* (as opposed to silver) is showing, but otherwise this game is all it could have been.
    Expand
  6. Nov 11, 2019
    7
    I loved Oxenfree and was so excited for this game and wanted to love it. Unfortunately the story fell a bit flat for me. The pace of the storyI loved Oxenfree and was so excited for this game and wanted to love it. Unfortunately the story fell a bit flat for me. The pace of the story never seemed to get going, and I felt like I was still just getting into the story and the world when suddenly the game just finished. I didn't feel like there was get a good narrative payoff with the ending, I felt a bit robbed tbh.

    I love the developers and I do think they write dialogue well - though at times with Afterparty it felt like they would just go on and on, not really talking about anything. I found I couldn't engage with it in the same way I did with Oxenfree. It was a real shame tbh.

    That said the world and the art is lovely. The characters are cool and interesting, but switching back and forth between Lola and Milo felt clunky and as a result I didn't feel like I could relate to either of them. I enjoyed the music, though found it didn't really go with the voice acting? I found myself constantly messing with the settings as I couldn't get a good VO to Music ratio, which broke the immersion for me and was a bit frustrating.

    There were also a few bugs here and there, such as crashes, and weird glitches.

    There seemed to be talk that this game was a much bigger project to Oxenfree, but I think this may have just been referencing the amount of voice actors and their art budget, as the story was about the same size, and didn't seem as ambitious. I didn't feel my choices really had much of an impact on the story or my relationships. The cool drinking/dialogue mechanic felt purely novelty as well and I think it's a shame they didn't push this further. It seemed pretty much just decorative. Which is a real shame. The mini games you have to complete as well could have been utilized better and I was expecting them to happen much more before the end of the game. The two mini games you have to do to beat Satan you only experience at one other moment in the entire story. With one of these mini games I was still unsure as to how exactly to play by the time I got to Satan as there's no real introduction to them before suddenly, bam, it's the end.

    Overall, the world was cool, but felt empty at the same time. It was filled with people that you couldn't talk to and the drinking mechanic only worked when you spoke to people in bars but I felt like I didn't actually get many opportunities to do this. I thought they could have done a lot more with the dialogue and drinking mechanic, creating unique experiences for each player based on who they chose to speak to and the repercussions of the dialogue choices the player chose. Nothing hugely story impacting, just maybe small little details to make the player feel like they're impacting the world.

    I would recommend this game, but I was also quite disappointed.
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  7. Oct 29, 2019
    6
    Afterparty's gameplay would be familiar to those who played Night School's previous outing "oxenfree". For the uninitiated, it is a narrativeAfterparty's gameplay would be familiar to those who played Night School's previous outing "oxenfree". For the uninitiated, it is a narrative based adventure where dialogue options are the main point of interaction. There are a few mini games sprinkled out the adventure, but for the most part you will be walking to places and choosing what to say to NPCs.

    The new mechanic of Afterparty is that you can purchase different alcoholic drinks at certain locations, which will give you an extra dialogue option depending on what drink you chose. The effects can be increasing your character's confidence, making them flirty or making them speak like a pirate. These options are generally more fun options to choose, though they don't really feel like they are meaningful choices in terms of the narrative or character relationships.

    Narrative wise, the game aims for a more comedic approach to its script. While the premise is amusing, as is the aforementioned drinking mechanics, the comedy generally fell flat for me. The attempts at humour never had me laughing, though to its credit it never became grating either and did make the characters more enduring. It should be noted that humour is subjective and I find that I can be hard to please when it comes to comedy. The narrative does have its dramatic beats and they do flesh out the characters. However, the narrative doesn't feel as tightly written as Oxenfree. Simply put the ending of the game didn't have a impactful narrative payoff, as much of it relies on a twist that your characters don't have anything to do with.
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